TileMap in Unity 2D

 Unity 2017.x

Tile map system and some useful tools for 2D game development is equipped from Unity 2017.2-, not in my current version.

I didn’t realise they released another version nowadays as my Unity 5.6. something states “up to date” (yes of course it is because they don’t update its series anymore.. 😐 ).

Maybe they informed me but the emails must be in my junk box. hahah

So I finally downloaded truly-up-to-date Unity. hah…

 

TileMap

スクリーンショット 2018-03-15 16.26.13.png

  • Sorting Layers
  • Pixel per Unit = sprites’ heights
  • private+serialize
  • Disabling Anti Aliasing

“Oh, ***! How could I get rid of these annoying buggy lines!?!? (crying crying)”

スクリーンショット 2018-03-19 15.52.51

Google “Be an Anti-Anti-Aliasing person…”

スクリーンショット 2018-03-19 15.59.49

Reference

Tilemap: https://unity3d.com/jp/learn/tutorials/topics/2d-game-creation/intro-2d-world-building-w-tilemap

Sorting layers: https://unity3d.com/jp/learn/tutorials/topics/2d-game-creation/sorting-layers

 

 

 

 

 

 

 

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